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Matej Guid |
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Research interests
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My research interest include computer game-playing (especially chess), automated explanation / tutoring systems, heuristic search, and argument-based machine learning. |
Education
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2010 |
Ph.D. in Computer Science |
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2005 |
B.Sc. in Computer Science |
Publications
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2010 |
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M. Možina, M. Guid, A. Sadikov, V. Groznik, J. Krivec and I. Bratko. Conceptualizing Procedural Knowledge Targeted at Students of Different Skill Levels. Educational Data Mining, 3rd International Conference, Pittsburg, USA, June 11-13, 2010. |
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M. Možina, M. Guid, J. Krivec, A. Sadikov, and I. Bratko. Learning to Explain with ABML. Exact: Explanation-aware Computing, ECAI 2010 workshop, Lisbon, Portugal, August 16-17, 2010. |
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2009 |
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M. Guid, M. Možina, A. Sadikov, and I. Bratko. Deriving Concepts and Strategies from Chess Tablebases. Advances in Computers and Games conference (ACG 12), Pamplona, Spain, May 11-13, 2009. |
read more... | |
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J. Krivec, M. Guid, and I. Bratko. Identification and Characteristic Descriptions of Procedural Chunks.
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2008 |
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M. Guid, A. Pérez and I. Bratko. How trustworthy is Crafty's analysis of world chess champions? ICGA Journal, Vol. 31, No. 3, pp. 131-144, 2008. |
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M. Guid, M. Možina, J. Krivec, A. Sadikov, and I. Bratko. Learning Positional Features for Annotating Chess Games: A Case Study. Computers and Games, 6th International Conference, CG 2008, Beijing, China, September/ October, 2008. Proceedings. Computers and Games, Lecture Notes in Computer Science, Vol. 5131, pp. 192-204, 2008. Springer. |
read more... | |
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M. Možina, M. Guid, J. Krivec, A. Sadikov, and I. Bratko. Fighting Knowledge Acquisition Bottleneck with Argument Based Machine Learning. 18th European Conference on Artificial Intelligence (ECAI 2008), Patras, Greece. |
read more... |
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2007 |
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M. Guid and I. Bratko. Factors affecting diminishing returns for searching deeper. ICGA Journal, Vol. 30, No. 2, pp. 75-84, 2007. |
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M. Guid, A. Pérez and I. Bratko. How trustworthy is Crafty's analysis of chess champions? Computer games workshop 2007, Amsterdam, June 15-17, 2007, pp. 15-26, 2007. |
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M. Guid and I. Bratko. Factors affecting diminishing returns for searching deeper. Computer games workshop 2007, Amsterdam, June 15-17, 2007, pp. 3-14, 2007. |
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M. Guid, J. Krivec, A. Sadikov, M. Možina, and I. Bratko.
Avtomatski šahovski tutor. Information society 2007, 10th International multiconference, Ljubljana, October 8-12, 2007. |
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M. Guid and I. Bratko.
Računalniška primerjava svetovnih prvakov. Šahovska misel, 2007, No. 1, pp. 36-44, 2007. |
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2006 |
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M. Guid and I. Bratko. Computer analysis of world chess champions. ICGA Journal, Vol. 29, No. 2, pp. 65-73, 2006. |
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A. Sadikov, M. Možina, M. Guid, J. Krivec, and I. Bratko. Automated chess tutor.
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M. Guid and I. Bratko. Computer analysis of chess champions. |
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2005 |
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M. Guid.
Računalniška analiza svetovnih šahovskih prvakov. (B.Sc. thesis) |
Titles and awards
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2007 |
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Title of FIDE master of chess. |
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2005 |
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Prešern Prize for students, Faculty of computer and information science, University of Ljubljana. |
Presentations
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2009 |
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Deriving Concepts and Strategies from Chess Tablebases (1.33 MB), Advances in Computers and Games conference (ACG 12), Pamplona, Spain, May 11-13, 2009. |
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2008 |
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Learning Positional Features for Annotating Chess Games: A Case Study (1 MB). International Conference on Computers and Games (CG2008), Beijing, September 29 - October 1, 2008. |
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Fighting Knowledge Acquisition Bottleneck with Argument Based Machine Learning (1 MB). European Conference on Artificial Intelligence (ECAI), Patras, July 21-25, 2008. |
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Računalniška analiza svetovnih šahovskih prvakov (8.23 MB). Kiberpipa, Ljubljana, 20. marec, 2008. |
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2007 |
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Factors affecting diminishing returns for searching deeper (563 KB). Computer games workshop 2007, Amsterdam, June 15-17, 2007. |
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How trustworthy is Crafty's analysis of chess champions? (3.15 MB). Computer games workshop 2007, Amsterdam, June 15-17, 2007. |
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2006 |
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Computer analysis of world chess champions (2.65 MB). 5th International Conference on Computers and Games, Torino, June 2006. |
Links
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Chessbase.com: Computers choose: who was the strongest player? |
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Chessbase.com: Computer analysis of world champions. |
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ChessNinja.com: Most computerlike player ever. |
Notes for the visitors
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WCC Dataset (ZIP, 983 KB) |
The WCC dataset games |
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The "Bad Bishop" Dataset (ZIP, 20 KB) |
The "Bad Bishop" learning dataset, used in Learning Positional Features for Annotating Chess Games: A Case Study |
Photos
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